BHS -> Mr. Stanbrough -> Physics -> Mechanics ->this page

For a detailed list of expectations, see Terms and Objectives.

- Concepts
- Vectors & Scalars
- Difference between vectors and scalars
- Addition of Vectors
- Vector Components

- Projectiles
- Concept Summary (PowerPoint) (download)
- Object projected horizontally
- Separating the horizontal and vertical motions
- Calculating the position of the projectile
- Calculating the velocity of the projectile
- Quiz over projectiles launched horizontally

- Object projected at an angle to the horizontal
- Calculating the position of the projectile
- How does range depend on angle of launch?
- Maximum range

- Quiz on projectiles launched at an angle

- Why do projectiles act like that?
- Frames of reference and projectiles

- Solving Projectile Problems Using a Spreadsheet

- Vectors & Scalars
- Labs and Activities:
- Velocity Vectors:
- Relative Velocity in One Dimension
- Relative Velocity in Two Dimensions
- Components of a Vector - An excellent Java-based activity
- Vector Sums - An excellent Java-based activity
- Horizontally-launched projectiles - there are three labs
that are very similar, but have different "degrees of
difficulty":
- Projectiles
- Horizontal Launch - Do these equations
*really*work? This is the easiest of the three. You calculate the height of fall from the initial velocity and range of the projectile. - Range of a Projectile Lab 1 - Predicting the range of a projectile from the initial velocity and launch height. The mathematics is slightly more involved.
- Target Practice Lab
- Hit a tin can on the
try! This is fun, but only for the better student. The tension builds!**first**

- Projectiles
- Horizontal Launch - Do these equations
- Projectiles launched at an angle to the horizontal
- Range of a Projectile Lab 2 - A guided approach, with data table supplied
- Range of a Projectile Lab 2 - Students design their own lab.

- "Human" Vector Components
- Projectile Cart

- Velocity Vectors:
- Demonstrations
- Path of a Projectile
- Range of a Projectile
- The Monkey and the Hunter

- Supplements
- Video - "Concerning Falling Bodies & Projectiles" - Professor Julius Summner Miller
- LaserDisk - "Physics Notes" - frame 27088 - bowling ball demo
- LaserDisk - Best of Conceptual Physics - Ch 12 & 13 (vectors, 2 min), Ch 14 & 15 (projectiles, 2.5 min)
- Video - "Victory with Vectors", ESPN SportsFigures
2003-2004, Show #4 - uses "
**i**-**j**-**k**" component notation and "tip-to-tail" addition - Video - "Hang Time" - ESPN SportsFigures 2000 Show #1 - Trajectories, gravity, motion in 2 dimensions
- Java Applet "Projectile Orbits and Satellite Orbits" - allows you to adjust the initial speed of a projectile and see the resulting trajectory around the Earth.

- Related Web Sites
- Projectile Motion Applet - another well-done cannon simulation from Michigan State University.
- Projectile Motion Applet - from PHET
- The Physics Department - Mechanics, Vectors - from Zona Land. Well done.

BHS -> Mr. Stanbrough -> Physics -> Mechanics ->this page

last update September 8, 2009 by JL Stanbrough